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Deutsches Bergbau Museum

Finally I can show some bits and pieces of the 30 mins immersive project of the Deutsche Bergbau Museum at Bochum.

 

The realizing team of the project (storylab KiU) got me on board for the volumetric human recordings and I have to say I am in love with the overall look the team achieved with my volumetric full body recordings 

 

I will soon post here more in scene "in engine" example of the settings.

All of this is still under evaluation in the next month for with several school classes of different school forms.

 

As well exist an VR version in compare to the 2D big screen (12 meter half curve) Version.

I will try to implement here some sketch-fab micro animations of the Houdini outs of some of the scenes plus I will setup a Unity project in which I will only import the volumetric scenes and then record an OBS  in engine POV stream to show you how it is to actually walk a film scene in Volumetric 6Dof VR. 

In general I can say it was and is an honor to be part of this project about the future of museum storytelling. 

You have now the chance to watch some tiny bits of the bigger story and you see the main full room with the 12 meter half curved video wall and in-front are three player, which have the chance to direct with their bodies the camera spinning of the scene in front of them as one of several interactions the project is offering to the user. 




12 meter immersive half curved video screen

  Test renderings  during development process

Screenrecordings from VR build

Screenrecordings from unity + volu asset

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